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RCS64 Race Management

Digital slot car racing is a big move away from traditional slot car racing. It started 20 years ago with lane changing and the ability to run four or more cars on a two lane layout. Hooked up to a computer and a race management programme, digital systems can now simulate realistic fuel burn, tyre and brake wear, plus changeable grip in different weather conditions. Racers need to pit to ‘refuel’, change virtual tyres and repair virtual damage.


RCS64 is the first digital race management system for Scalextric Sport Digital to offer digital racing clubs like ours the whole range of features listed above. We think RCS64 is a system that will take WHO/digital on an exciting journey with features that bring slot cars as close to real racing as possible.


Any complex system is going to take time to learn - for both drivers and those who are running race control. To help this process, we’ve created some pdf factsheets to read, download and print out. We’ll also have these at the Barn on WHO/digital race nights. We hope to add a couple of videos in due course.


As part of this transition to RCS64, we’ve upgraded the WHO/digital kit to allow the use of wireless controllers - the Truspeed SSD IV throttles. The club has purchased the wireless receiver and two throttles. A big thank you goes to the generous racers who have bought and loaned their own throttles for use at club nights so we are now 100% wireless and free to roam.


It is possible to download a free trial version of RCS64 to have a closer look, if you want to. The RCS64 website is: www.rcs64.com

Factsheet 1 - Introduction to RCS64


Factsheet 2 - The RCS64 Race Screen


Factsheet 3 - Pit Stops in RCS64


Factsheet 4 - Truspeed Wireless Controllers

WHO’s RCS64 Factsheets